AI Insights · Timothy · July 2022
Top 5 Fish Games on Android in Peru: Q2 2022 Performance
In Q2 2022, Fishdom and Hungry Shark series dominated the Fish Games category on Android in Peru, showcasing varying trends in downloads, revenue, and active users.
In the second quarter of 2022, Fish Games on the Android platform in Peru saw interesting trends, with Fishdom and the Hungry Shark series leading the pack. Here's a closer look at the performance of the top 5 fish-related games.
Fishdom from Playrix experienced a notable fluctuation in its weekly downloads, peaking at approximately 30.5K in early May before dipping to around 8.1K by the end of May. The game's weekly revenue also varied, reaching its highest at about $5.6K in mid-April. Active users showed a general decline from 89.1K at the start of the quarter to around 69.2K by the end of June.
Hungry Shark Evolution by Ubisoft Entertainment saw a steady increase in weekly downloads, starting from around 8.8K at the beginning of April and climbing to 13.5K by the end of June. The game’s weekly revenue fluctuated, peaking at approximately $160 in mid-June. Weekly active users remained relatively stable, hovering around 83K to 93K throughout the quarter.
Hungry Shark World, also from Ubisoft, had consistent weekly download numbers, starting at about 5.6K in late March and reaching approximately 5.9K by the end of June. The game’s revenue showed minor fluctuations, with a small peak of $116 at the end of June. Active users remained stable, ranging between 32K and 36K throughout the quarter.
Wild Shark Hunting Attack 3D from GamesWorld Studios had minimal download activity, with the highest weekly downloads reaching only 12 in mid-April. The game did not generate any revenue during this period, and there were no significant active user trends to report.
Crab War: Idle Swarm Evolution by Appxplore (iCandy) had a modest performance with weekly downloads peaking at 132 in mid-April. Active users showed a steady decline from 342 at the start of the quarter to about 286 by the end of June. The game did not generate any revenue during this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.